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C# Animator类代码示例

2023-12-29 17:04编辑: www.jxszl.com景先生毕设
本文整理汇总了C#中Animator类的典型用法代码示例。如果您正苦于以下问题:C#Animator类的具体用法?C#Animator怎么用?C#Animator使用的例子?这里精选的类代码示例或许可以为您提供帮助。 示例1:OnStateEnter //OnStateEnteriscalledwhenatransitionstartsandthestatemachinestartstoevaluatethisstate publicoverridevoidOnStateEnter(Animatoranimator,AnimatorStateInfostateInfo,intlayerIndex) { if(animator.gameObject.GetComponent().indexPos==0){ if(animator.GetInteger("attack")==1){ GameObjectEarthBend=(GameObject)Instantiate(Resources.Load("EarthBend",typeof(GameObject)),GameObject.Find("skillSpawn(1)").transform.position,GameObject.Find("skillSpawn(1)").transform.rotation); EarthBend.GetComponent().velocity=EarthBend.transform.TransformDirection(Vector3.forward*15); EarthBend.transform.FindChild("source").gameObject.tag="Enemy1Attack"; } } if(animator.gameObject.GetComponent().indexPos==1){ if(animator.GetInteger("attack")==1){ GameObjectEarthBend=(GameObject)Instantiate(Resources.Load("EarthBend",typeof(GameObject)),GameObject.Find("skillSpawn(2)").transform.position,GameObject.Find("skillSpawn(2)").transform.rotation); EarthBend.GetComponent().velocity=EarthBend.transform.TransformDirection(Vector3.forward*15); EarthBend.transform.FindChild("source").gameObject.tag="Enemy2Attack"; } } if(animator.gameObject.GetComponent().indexPos==2){ if(animator.GetInteger("attack")==1){ GameObjectEarthBend=(GameObject)Instantiate(Resources.Load("EarthBend",typeof(GameObject)),GameObject.Find("skillSpawn(3)").transform.position,GameObject.Find("skillSpawn(3)").transform.rotation); EarthBend.GetComponent().velocity=EarthBend.transform.TransformDirection(Vector3.forward*15); EarthBend.transform.FindChild("source").gameObject.tag="Enemy3Attack"; } } }
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